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A simple test done to see how a moving object would react to heavy dust or smoke using FumeFX.
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Having fun making headers for the new website, playing with simple bokeh effects.
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More fun with headers and bokeh.
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Testing different settings to make different explosion effects. Simulated in low resolution to save time.
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The project was to create a tough, yet delicate woman, but the project was canceled before she was completed.

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Business card I recently designed for a friend. Also available in magnets!
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Testing cuastics and refraction distances one night.
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A project done in class and later revisited to improve. All PFlow, no plugins used.



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An attempt at creating a realistic architectural render referenced from a photograph.
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Project created in college. The idea was to fake a large room using reflections.
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Model created in class to be composited into live footage.


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First experience modeling with Maya.
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My second attempt at modeling a face. This time with a woman's face.
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My first attempt at creating a head model. Modeled after my own head for class.

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A very old project created when I was first learning how to light in 3ds Max.
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Creature resembling a cross between an eel and a dragonfly.
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The assignment was to create any random organic shapes with any procedural texture.

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One of my very first projects. Learning how to animate lights.